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Main panel

Main panel

4 6
7 9
4 6
7 9

Game area

Info panel

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Scenario Creation


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Description of the objectives of the combat

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classic blue planet blue sky mars cloud city defender deathstar deathstar2

Parameters

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This table gives the % of chance to hit for an attacker. In rows, the number of dice for the attacker, and in column the number of dice of the defender. You can set the tokens or rerolls for both units. Each cell gives the % of chance for the attacker to hit the defender, the mean number of hits () and criticals () given.

AttackerDefender
rerolls rerolls

KeysAction
ESCGo to next phase
alt+p/alt+shift+pShow/Hide possible moves for unit.
RED:goes out of board (this turn or the next), YELLOW:collides with obstacle,
WHITE:collides with unit, GREEN:ok
alt+mShow average move, using only GREEN and WHITE moves, no K-/Tallon turns.
Use shift+p to hide.
alt+1/alt+shift+1Add/Remove to selected unit
alt+2/alt+shift+2Add/Remove to selected unit
alt+3/alt+shift+3Add/Remove to selected unit
alt+4/alt+shift+4Add/Remove to selected unit
alt+5/alt+shift+5Add/Remove (ionization token) to selected unit
alt+6/alt+shift+6Add/Remove (tractor beam token) to selected unit
alt+7/alt+shift+7Add/Remove (weapon disabled token) to selected unit
alt+d/alt+shift+dAdd/Remove to selected unit
alt+cAdd random to selected unit
Name:_______________Faction:
Event:_______________Total points:
Visit Squadron Benchmark - https://baranidlo.github.io/bench